Monday, November 16, 2015

Civilization V

This week not much happened with robots so I'm going to do something random. Recently I got a PC game called Civilization V. I really enjoy the game so I'm going to talk about it. It is a very complex turn based strategy (similar to how a strategy board game is) where you control an empire from the ancient era all the way till the modern era. It is not historically accurate at all except the fact that the people and units were real things and their abilities are based off what they did with their empire. To start off a game you first pick a ruler. There's one ruler per empire or country in the game and they are all the most stressful or famous rulers of that particular country. All rulers have very different abilities involving war, region, influence, food, science, culture, great people, trade, building things, money, and things evolving being on land or water. All of the aforementioned things are complicated aspects of the game and there are a few more. The other really important setting when starting a game is the map. The maps can be completely random, random with restrictions or the same map every time. The map is like the board in a board game like risk. Once you start the game all you have is a settler which starts cities and a warrior to protect your city and explore. Your cities do a variety of things too and you can conquer destroy and puppet them. The goal of the game is to be the first of the many other empires or civilizations your playing with to complete one of the victory conditions. The victory conditions include things like conquering everybody else, having tourism and culture, science, and being elected as world leader. The game is mostly signal player but does have a multiplayer mode. I would suggest it to anyone into complex strategy games and board games.

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